It generated enough headlines when it opened and now it will surely get some more.
The Robot Restaurant in Shinjuku Kabukicho launched in late 2012 on a wave of publicity, not least for its enormous budget and advertising campaign featuring the eponymous robot vehicles been driven. Even if it wasn’t your thing, admit it — you were curious too, right?
And now the Robot Restaurant has its own mascot character, Roboko. (Strictly speaking, they have simply rebranded their robotic vehicles that star in the show as a mascot.)
Roboko is taking part in Japan’s “battle of the mascots”, last year won by Sanomaru. The robotic vixen is entry #55 in the corporate character competition in the Yuru-kyara Grand Prix, which is decided by public voting.
We’re not sure about Roboko’s chances against the likes of Kumamon and Funassyi, but you can’t knock them for trying. Last year there were 1,245 regional mascots and 335 corporate characters in the running. The top two regional mascots (the corporate ones get a separate ranking) had over 1 million votes each! (In other words, entering the competition is great for getting more exposure.) The 2013 Grand Prix’s top corporate mascot was Kosuke, the character for the Japanese Cooperative Insurance Association.
The restaurant has made over 10 of its “robots”, with the first ones on display in the entrance as they were apparently actually too big to fit in the final space. They reckon this makes Roboko perhaps the largest yuru-kyara in Japan!
As we wrote in a review last year, we found the Robot Restaurant a bit half-baked. There aren’t any genuine “robots” in the show, more like vehicles that that the dancers ride around on. And despite the risque outfits, it’s not really an adult show nor a regular idol event — something that sits oddly in between. And the staff at the reception were just like you’d expect from a venue located in Tokyo’s most notoriously sleazy district, i.e., pretty unwelcoming.
It also felt significant that around half the clientele were foreign (the restaurant ranked 16th on a recent list of most popular sightseeing spots in Japan for overseas visitors). Anyway, we don’t want to sound too snarky, we are sure that the show must have some appeal and we wish Roboko all the best in the competition. We would say “break a leg” but we doubt that’s physically possible for her.
Voting continues until October 20th, with the winners announced in November.
Robotic pets, also known as robo-pets (not to be confused with the actual Robopet), are making something of a return to the shelves of stores in Japan in a valiant effort to buck the trend of local toy manufacturers’ sales declining as the birth rate falls.
We all remember the days when Paro and AIBO first burst into our lives. Now such robotic and interactive animal toys are pretty standard. But let’s take a look at some of the new entries in the market and also take a trip down memory lane while we’re at it.
Back in the 1980′s Tomy (long before it merged with Takara) launched a successful range of robotic toys called Omnibot. They included such high-tech functions as an integrated cassette player (no sniggering at the back!) and could carry things for you if you were lazy enough. Omnibot’s reign in the hearts of kids and geeky teens was brief but it has made a bit of a comeback, at least in name. Takara Tomy have borrowed the brand for two recent new robo-pets.
The Omnibot Hello! MiP is a two-wheeled robot that can dance for you and even carry your drinks!
Things have certainly moved on since the original Omnibot. No cassettes in sight here. reThe Hello! MiP can move around by motion sensors responding to your movements — e.g. place your hand in front of it — as well as be controlled by your phone.
They also released the local Japan version of Zoomer, renaming it the Omnibot Hello! Zoomer, an interactive dalmatian that can understand 45 English and Japanese words.
Takara Tomy’s awesome line of motion-activated samurai warrior were also christened the Omnibot Battroborg as a nod to the earlier toys.
In the late 1990′s we saw a more serious and forward-thinking application of home robo-pets with the Paro, the healing seal designed for the elderly and hospital patients who need some therapy from a cute companion.
But for many, the robotic pet will always be the AIBO, the massive hit for Sony (how it must dream of those days now) in the second half of the 1990′s.
It was rivaled by the Poo-chi in the early 2000′s, a collaboration between Hasbro and Sega.
This has also been updated with the Heart Energy Poochi, which Sega hopes will replicate some of the success of the earlier dog. Since our lives now have other devices in them, inter-device communication seems to be the trick the makers are playing now. In the Heart Energy Poochi’s case, it can interact with your Nintendo 3DS. And it goes without saying that he likes being stroked but will respond badly if you pull his tail.
Bandai also got in on the canine act a few years ago with the Smartpet Robot Dog, which lets you slot your iPod or iPhone into the dog’s head to make a face out of the screen. No animals were harmed in the development of this product!
Another classic in the genre is the Yume Neko Dream Cat by Sega Toys, which has very realistic internal sensors that respond to your touch. It started off as an interactive robotic cat, though it was followed by other animals like chicks, squirrels, puppies and rabbits.
The Yume Neko was given an update by Sega Toys recently as the Yume Neko Dream Cat Celeb, providing all the cute interaction of a feline friend without the hassle or mess. This is particularly important in Japan where many people living in apartments are not allowed by the landlord to own real pets. They turn to cat cafes and robots instead.
Of course, this isn’t just domestic manufacturers. The plush toy Furby is also undergoing a bit of a revival here, with Takara Tomy distributing the new model from Hasbro that responds to English commands and has upgraded eyes.
It forms part of a post-2010 trend for “huggable” plush robotic toys, the most sophisticated of which are aimed at helping infants and older kids sleep. The Hug & Dream Mickey and Minnier were big hits, though they were preceded by Takara Tomy’s pioneering Issho ni Nenne “womb doll”, which helped babies get better sleep cycles.
And big surprise, this has also been re-launched fairly recently as three new Disney character and Pooh versions.
The slim and silent mini robot has been created by Speecys, who have applied for a patent for the “motion figure system”. Speecys’ Tomoaki Kasuga previous spent time at Sony working on the AIBO and we know how successful that turned out to be.
The demo video is pretty poor quality but I think you can see the nimbleness of the “karakuri” (automata). It is able to swivel its head and feet with an impressive degree of agility. It even kind of dances…
According to the Speecys specs, it has 20 axes (three in the waist, three in each leg, four in each arm, and three in the head), plus it is able to host voice functions and BLE and wifi connections.
While the head design is rather unpleasantly reminiscent of Pyramid Hill, the main drawback would seem to be the platform or stand the MF201 apparently requires for its motor.
Speecys showcased the Motion Figure System MF201 at a recent public event in order to search for commercial partners. If they are able to find the right business deal, they hope to sell it in the ¥50-100,000 ($500-$1,000) range. Obviously it needs to be turned into some sort of “character” before it can function as a toy or entertainment piece for kids or grown-ups.
I guess the question now is: will they make a mini AKB48 android version?
Two things Japan is famous for just came crashing together big time: idols and robots.
AKB48′s fans have become notorious for spending vast amounts of time and money on merchandise and tributes to their favorite idols. But this takes the crown, we think. One particularly skilled and devoted admirer of AKB48 idol Yuki Kashiwagi showed his affection for the young idol by creating a realistic working robot of her!
Yukirin Robot may be missing her arms but she makes up for it with her luscious hair and cute long face that mimics the real-life singer she is based on.
Let’s compare. This is the “real” Yuki Kashiwagi.
And here the robotic tribute.
Not bad, huh?
The Yukirin (based on Yuki Kashiwagi’s nickname) android, whose eyes and head can move but who apparently lacks the ability to speak, was on exhibit at Niconico Chokaigi 3, a spin-off conference-style event of the popular streaming site, Niconico (formerly Nico Nico Douga). The event is touring the country at the moment, giving locals at every venue a chance to shine and show off their talents in various tech fields.
Over the weekend it was held in Suzaka City in Nagano Prefecture. On Saturday, visitors were greeted by the AKB48 starlet in robotic form.
Although Yukirin’s appearance at the recent Nagano edition of the touring “conference” has stirred up interest online, the robot was already seen in public in June at another Niconico Chokaigi event. As reported by Nihongo.com, Yukurin was developed by Takayuki Todo, a post-grade media art student who made the android for his graduation project.
Yukirin Robot works using an Xbox Kinect sensor in its (her?) chest to respond to people so the eyes will meet yours… just like you are meeting the real Yuki Kashiwagi at an AKB48 handshaking event. And the materials? Apparently it’s wood. We look forward to the upgrades!
It’s not just the Yukirin Robot, though. There were many other examples of the geeky but creative and fun creations that Nagano had to offer.
So there you have it. Japan is officially living in an uncanny valley. Its mobile phone shops are staffed by robots, it expends large amounts of science budgets on making creepy children androids, and now even its idols are robots.
Tokyo’s Latest Uncanny Valley: Androids take over Miraikan, with Hiroshi Ishiguro robot creations Kodomoroid, Otonaroid and TelenoidWritten by: William on June 12, 2014 at 11:35 am | In CULTURE, LIFESTYLE | No Comments
Which is the human?
Hot on the heels of SoftBank’s announcement that it would begin selling humanoid robots and even staffing its stores with them, now comes a new exhibition at Miraikai, Tokyo’s premier science museum, showcasing androids.
The interactive exhibition “Android: What is a human?” starts on June 25th and may scare as much as it intrigues, given how we tend to find overly humanoid robots creepy (the so-called “uncanny valley“).
The exhibition has been supervised by none other than Dr. Hiroshi Ishiguro of Osaka University, a scientist who certainly knows how to make a creepy android, as anyone who has seen pictures of him and his doppelgänger robot Geminoid can testify.
Exhibits will include Kodomoroid, a female child (kodomo) android, Otonaroid, a female adult (otona) robot, and three Telenoid androids.
Kodomoroid can be controlled remotely and, though it looks like a child, will take on the role of being an announcer, telling visitors the news and information about the Earth, space and the weather.
Otonaroid is a female-announcer robot “hired” by the museum as a science guide. It (she?) will start a conversation with you when you come close to it, allowing you to experience what interactive relationships with androids may be like in the future.
Telenoid is already well-known as a robot with a more minimal and ambiguous look. The “teleoperated” android “appears both male and female, both old and young”. What’s more, Ishiguro et al promise that “Telenoid’s soft and pleasant skin texture and small, child-like body size allows one to enjoy hugging and communicating with it easily”. Creepy!
Entry costs ¥620 for adults and a mere ¥210 for kids. The exhibits will become part of Miraikan’s permanent collection.
Stores of SoftBank, one of Japan’s three main mobile phone providers, will be staffed by robots, announced CEO and Japan’s richest man Masayoshi Son at a press conference today in Tokyo.
The robot is the Pepper, a new model developed by French robotics company Aldebaran, who have previously produced robots like the Nao and in which Softbank took a stake in 2012. Foxconn will build the new robotic shop attendants.
Pepper is the “world’s first personal robot with emotions”. It can learn from interactions by using a cloud AI system so that other Pepper robots can benefit from each unit’s experiences with customers and humans.
Shown off in the demonstration today, Pepper is a short humanoid robot with a tablet on its chest, no doubt for customers to use to browse information on products and for Pepper to show things to people. While it doesn’t have legs, it does have arms that is can use to wave realistically and greet people. It can even sing and dance. Forget the uncanny valley, this is cute robotics!
News sources are placing the new bold development in the context of Japan’s aging population, since robotics has frequently been touted as a solution for a future nursing shortage. Japan’s overall robotics market was worth about 860 billion yen ($8.38 billion) in 2012 and is forecast to more than triple in value to 2.85 trillion yen by 2020, says Reuters. With the announcement of the Pepper, it’s about to get bigger.
Pepper will be serving customers in two Tokyo SoftBank branches from tomorrow (June 6th) and will also go on general sale next year, priced at a very modest circa ¥200,000 (around $2,000).
There’s now an official video of Pepper!
When Sharp first released its Cocorobo, the world was pretty impressed. Here was a low-cost robotic vacuum cleaner that could respond to its owner’s commands and be controlled by Android and iPhone devices, not to mention go about cleaning your home on its own accord. While it certainly isn’t a RC mop by any means, it is perhaps the most futuristic way to clean your home that we’ve encountered on a mass level.
Following strong sales, Sharp came up with a new version, the Mini Cocorobo for people with more compact residences (very common in space-strapped Japan). So what to do next? What are target consumers are there?
Of course, otaku!
Sharp has develoepd the “Premium Cocorobo”, which is decorated with a cute moe girl character and features a imouto younger sister-like voice. What more could you want? Okay, so this isn’t going to be everyone’s tastes, but we still find it pretty cool that Sharp is doing this.
The voice is by Ibuki Kido and the illustration by mangaka Kinusa Shimotsuki. And unlike a real anime girl character (or real girlfriend), this one won’t get all tsundere on you and refuse to do the housework!
Before you get too excited, though, the current Premium Cocorobo is just a trial. They are testing the new features of the vacuum cleaner by recruiting people to sample it in their homes for a month. We imagine competition will be fierce for places.
Fingers crossed Sharp will make this into a full commercial product to add to the Cocorobo robotic cleaners already on the market.
If Kabukicho had a theme park starring Akihabara chika aidoru (“underground” idols), this might be it…
It is located in the heart of Shinjuku’s world of the erotica. The entrance is a garish, bright open plaza manned by cold beefy bouncers who are if not quite rude, certainly very unwelcoming and unhelpful (don’t expect any kind of guidance). In other words, just like a sex club or strip club.
Anyway, then you go over to the main building on the other side of the street to a horrifically bright waiting room. Seriously, it’s so bright that your eyes hurt. There you are surrounded mirrors and flashing lights, and constant sound.
After waiting for the audience to leave from the previous show, you then go down the stairs to the basement performance area where you are given a bento lunchbox and asked to take a seat on one of the two audience areas. It is a kind of traverse stage, with the “show” happening in the hallway between the two blocks of seats.
This means you spend as much time watching the giant walls of screens showing cheap CGI battles and images of female warriors on horseback, and, naturally, the faces of the other audience members.
We were expecting an audience of sleazy guys or otakus, but actually it was mostly just curious Japanese and foreigners. Considering that the club has advertised itself on its mammoth budget (10 billion yen or $130 million!), the handful of empty seats are not a good sign, though. (Saying that, we can’t really see where the money went but anyway…)
Now to the show itself. Words fail me. It features essentially about 20 dancers who play instruments and, well, dance. Stylistically it’s the biggest smorgasbord of kitsch and the burlesque you are likely to see outside of a Takarazuka performance, only with Kabukicho strip culture and Akihabara chika aidoru motifs thrown in for good measure. It is also erotic; all the girls are scantily clad, plus some had busts we hadn’t seen in Japan except in a porn film.
But more than being aroused, we were most of just simply befuddled by the swirling vortext of influences and elements poured into the mix here. A fighting panda. Drumming girls. A dinosaur. A tank. Sci-fi. Robots. Sex. Sexism. Cheesy smiling idol subculture with genuinely alluring sexuality (well, actually, that’s quite common in Japan so we’re at least used to that).
It is around an hour long, though structured as a series of numbers, so there are quite frequent pauses. Considering it now costs ¥5,000 (with a bento lunchbox meal and drink included), it is a little expensive then, though the kitsch is priceless. For the record, I went with a group of gay Americans and they all seemed to have a whale of a time.
The style of the dancing and music was more Gekidan Shinkansen than genuine strip club, and the finale with the carnival float robots (you have to wait quite a while for the robots to appear!) and a neon tank, followed by dancers who hang from the ceiling, is utterly impossible to define.
Here’s the video we made!
While the whole get-up may appear rather crude, the Keio University-developed device can remember and reproduce delicate strokes right down to the force applied to the brush.
The professor behind the project explains:
There’s a motor attached to the brush, so while the person’s moving, the motion and force are recorded as digital data using the motor. What’s more, with this technology, the recorded motion and force can be reproduced anytime, anywhere using the motor.
We’ve succeeded in using the motor to record the movements of a veteran calligrapher, and to actually reproduce them. So, I think we’ve demonstrated that, to record and reproduce human skills, it’s necessary to record not just motions, but also how strongly those motions are made.
Given that a lot of traditional crafts and techniques in Japan are generational and need to be passed down to new artisans, this kind of robot may be one way to store ancient arts so that they can be re-learnt again in the event that younger disciples are not found to replace aging masters.
However, with something like calligraphy it is not only about method. There are also more ambiguous emotions behind the strokes and the feeling in the way the brush is handled. A machine or robot may be able to record the direction and pressure on the brush, but not the mood of the calligrapher or what was happening in their mind at the time of the creation process.
The results are an impressive “copy” but is it just technique, as opposed to something more instinctive, more, dare I say it, artistic?
Talking of putting the “artifice” back into “art”, this reminds us of the robot “artist” created by So Kanno and Takahiro Yamaguchi in 2011.
And, while it doesn’t look as visually impressive, it seems that at any rate these people actually got there first with their smaller calligraphy robot.